rat & moose

a very complex roguelike of prey, predator, and mood

the rules
you control one creature. the other is driven by a hidden mind that shifts between five moods: wander, hunt, charge, flee, rest — each with its own speed and intent, invisible until you learn to read it.

when the enemy is hunting or charging and touches you, you lose a life — but staying close while it hunts pays a steady risk bonus.
when it is resting or fleeing, catch it for a large bonus and it resets and teleports away.

every 120 points you level up
every level up you draft one upgrade card from a pool of 100. every third level up, starting from the first, you must also draft one curse card from a pool of 100 bad ones. choose carefully — both pools are deep and strange.

three lives. no walls. no items besides the cards. just a red rat and a blue moose on a black field. survive, tag, score.
be the rat
fast · small · agile
be the moose
strong · heavy · tough
move: arrow keys or wasd

the moose got you

0
final score
new best
1
level
1
best combo
0
best score
choose an upgrade
pick one — the other two are gone for now